Progress perhaps, but still not functioning. When I open DC_Missile, the device is still unresponsive and when I attempt to close the DC_Missile box, the RoboRealm locks up and it stops responding. No longer am I getting the "not found" error, however, I'm have a new problem. I installed the latest version and the results are different. We tried base 10 which appears not to work and have now switched it to base 16. Once more with version 2.13.11 as we were not sure if your numbers above where base 10 or 16 (hex). I downloaded v2.13.9 but unfortunately, I continue to get the same error. See what works in 2.13.9 as we may still need to change a couple numbers around. I ran a similar program I already had and got the following information on the Missile Launcher:Ĭan you download v2.13.9 and give things a try? That info has now been added in but they have also changed some of the button commands in the past.
#Dream cheeky download update
Having those numbers would then allow us to update that module for the latest version.Ĭurrently that module checks for 4 different versions. In the past we have found DC to change these numbers based on the product version. It should print out all connected usb devices with their appropriate product and vendor ids. Error message reads, "Unable to find the Dream Cheeky USB missile launcher!"Īnd run in a command console. The launcher works just fine with the software it came with. I have a Dream Cheeky USB missile launcher w/ webcam and RoboRealm 2.37.8 doesn't seem to recognize the device. Dream Cheeky USB Missile Launcher Not Recognized